Changelog + Player Commentary

Iron Soul Dungeon Expansion II: Dispatch, Hatchery & Guide

Pet System Expansion Part II brings the pet system to its full form — Dispatch and Hatchery create a self-sustaining loop, Night Elf joins as the 10th permanent race, and the Forge Luck Pass now makes good weapon rolls more reliable. Season 1 is also winding down, with Dragoon going limited.

Published: 2026-06-12 Updated: 2026-06-12
UpdatePet SystemNight ElfForgeSeason End
Pet Dispatch lets you send pets out to find items and eggs. Higher Affinity means better loot. This is the turning point where pets go from "resource sink" to "resource generator."
Pet Hatchery turns dispatch eggs into new pets, opening a permanent source of pets beyond Battle Pass and events, directly solving the Ascension bottleneck.
Night Elf joins as a permanent race available through standard Race Reroll. Drop rates and star buffs are still being collected by the community.
The Forge Luck Pass now significantly boosts the odds of rolling Attack%, Critical Damage%, and Skill Damage% affixes.
Season 1 is ending soon. The limited-time Dragoon race will no longer be obtainable after the season closes.

This Pet System Expansion Part II update lands at a pivotal moment in Iron Soul Dungeon’s Season 1 lifecycle. The announcement is short, but each line — Pet Dispatch, Hatchery, Night Elf, Forge Luck Pass optimization, and the Season end notice — deserves a closer look.

The headline: Pets finally become a self-sustaining system, the Forge starts behaving like a real crafting station, and Season 1’s countdown means decisions need to be made now.


Pet Dispatch — From Companion to Expedition Unit

This is the most impactful addition in Part II.

Pets used to only matter in combat: follow you into dungeons, deal damage, contribute to power. Now you can send them out on missions to seek items and eggs on their own.

Two design choices are worth highlighting:

Affinity finally matters. Before Part II, Affinity was a background stat with little practical effect. Now it directly determines Dispatch rewards. Higher Affinity = higher chance at rare items and high-quality eggs. If you’ve been focusing only on Enhancement, it’s time to add Affinity building to your routine.

Dispatch turns pets from pure consumers into producers. The old pet system was one-directional — you invest Dragon Scales into Enhancement, the pet deals more damage. Now your pet can generate resources for you, and it does so continuously. A high-Affinity pet becomes a self-sustaining asset over the long run.

If you haven’t started building pets yet, check the pet system guide for the full framework before choosing your main.


Pet Hatchery — The Missing Piece of Pet Acquisition

The Hatchery is the Dispatch’s counterpart. Eggs found on Dispatch missions hatch here into new pets.

This system’s significance goes deeper than it first appears.

Before the Hatchery, pet acquisition was limited to three channels: Season 1 Battle Pass, Dragon’s Grave Season Store, and the Wheel of Luck. Two of those are season-locked, one is pure RNG. This created a real bottleneck: Ascension theoretically needs duplicate pets, but most players simply couldn’t collect enough duplicates.

The Hatchery fills this gap because:

  • Dispatch and Hatchery are permanent features, unlike the Battle Pass
  • Dispatch eggs are a steady, predictable income source
  • With enough Affinity and a solid dispatch strategy, egg supply becomes stable

The pet system now forms a complete loop:

  1. Dispatch pets for eggs → 2. Hatch eggs into new pets → 3. Enhance pets → 4. Build Affinity → 5. Dispatch stronger pets → 6. Get better eggs

If you’ve held back on investing in pets because acquisition felt too limited, that constraint is gone now. Head to the pet guide to plan your roster.


Night Elf — The 10th Permanent Race

Night Elf’s addition is straightforwardly good news. It brings the permanent race pool to 10 (not counting season-limited Dragoon).

What we know about Night Elf:

  • Source: Standard Race Reroll, permanent
  • Drop Rate: Community still collecting data, expected to be in premium range
  • 1-Star Buffs: Not yet confirmed in public sources
  • Speculated role: Likely leans toward Agility, Magic, or Skill Damage lines

Conservative take: Night Elf is permanent and won’t go limited, so there’s no need to rush. If you already have Angel or Demon, keep them. If you have a common race and roll Night Elf, hold onto it — decide after the community confirms the data.

For more, check the Night Elf race page, which will be updated as soon as confirmed stats are published.

Also see the race tier list for context on where Night Elf might fit in the existing meta.


Forge Luck Pass — Weapon Affixes Finally Make Sense

The announcement covers this in one line, but for anyone who forges regularly, this might be the most practical improvement in the patch:

The Forge Luck Pass now gives a higher chance of rolling Attack%, Critical Damage%, and Skill Damage% affixes.

In practice, this means:

“You no longer need to burn through dozens of weapons just to hit one good affix roll.”

Before the update, affix outcomes were fully random. Core offensive affixes — Attack%, Crit Damage%, Skill Damage% — shared a pool with irrelevant stats. Many players burned through their entire Crystal Ore and Dragon Scale savings trying to land one functional weapon.

The Luck Pass now weights these key offensive affixes higher, which means:

  • With the Luck Pass active, good affix rates are noticeably higher
  • If you’ve been stockpiling materials for a weapon, forge during Luck Pass windows
  • Save your expensive materials for Luck Pass sessions; use cheap weapons to test the waters

More detail in the Forge guide.


Season 1 Ending — Dragoon Goes Limited

This is perhaps the most easily overlooked line in the announcement, but its long-term impact is the biggest:

Special race - Dragoon will no longer be able to acquire after season closes

Dragoon is a Season 1 exclusive race. After the season ends, it will no longer be obtainable through any channel.

If you don’t have Dragoon and want it, this is your last window.

Two things to keep in mind:

  1. Dragoons you already own are yours permanently. Limited status only affects new rolls. If you’ve already rolled Dragoon, nothing changes.
  2. Don’t burn all your rerolls chasing Dragoon. If you already have a strong premium race (Angel, Demon), keeping your current race might be the smarter play. If you have plenty of rerolls and no satisfied premium race, it’s reasonable to try — but set a stop-loss.

Redeem all free rerolls from current codes first before spending stockpiled resources.

For a full race comparison, see the race directory and tier list.


Summary — What This Update Actually Means

For the pet system, Part II makes pets a core progression path rather than a nice-to-have. Dispatch and Hatchery close the acquisition loop, and Affinity graduates from background stat to primary resource.

For forgers, the Luck Pass rework makes weapon crafting more predictable. Better core affix odds mean real material savings.

For race collectors, Night Elf is a welcome permanent addition, but one that doesn’t require rushing — wait for confirmed data before making major decisions.

For everyone, Season 1’s countdown is real. If you want Dragoon, act now.

Your next best steps:

FAQ

When was Pet System Expansion Part II released?

The update was released in early June 2026, following Update 9.2 (pet Enhancement and Ascension), as the second expansion to the pet system.

How do I unlock Pet Dispatch?

Pet Dispatch is accessed through the pet management menu in the main hub. You can send owned pets out on missions to find items and eggs. Higher Affinity increases the chance of rare loot. Build Affinity on your main pet before sending it on high-value missions.

How does the Pet Hatchery work?

Eggs obtained from Dispatch can be hatched in the Hatchery to produce new pets. Egg rarity determines pet quality. This is a permanent, season-independent source of pets and the most reliable way to expand your pet roster.

Is Night Elf worth chasing?

Night Elf is a permanent race that won't go limited, so there is no rush. Drop rates and 1-star buffs are still being collected by the community. If you already have Angel or Demon, keep them. Treat Night Elf as a happy surprise rather than a chase target. More on the Night Elf race page.

Is the Forge Luck Pass worth using now?

Yes. With the update, the Luck Pass significantly boosts the odds of rolling Attack%, Critical Damage%, and Skill Damage%. If you are saving materials for an endgame weapon, focus your forging sessions while the Luck Pass is active. See the Forge guide for details.

When does Season 1 end?

The devs have announced Season 1 is ending soon but haven't given an exact date. The limited Dragoon race will no longer be obtainable after the season closes. Complete your Battle Pass levels and Dragon's Grave weeklies as soon as possible.

Can I still use Dragoon after it goes limited?

Yes. If you already rolled Dragoon, you keep it permanently. Limited status only affects new acquisition — after the season ends, you won't be able to roll Dragoon from Race Rerolls anymore.

Is the pet system complete now?

Essentially, yes. From Season 1's pet introduction, to Update 9.2's Enhancement and Ascension, to Part II's Dispatch and Hatchery, the pet system now has a complete growth loop: Dispatch → find eggs → Hatchery → new pets → Enhance/Ascend → send stronger pets on Dispatch → better eggs. For a full breakdown, see the pet system guide.

Is it too late to start Iron Soul Dungeon now?

Not at all. Season 1 ending doesn't mean a reset — Dispatch and Hatchery are permanent features, and Night Elf is a permanent race. New players can start by grabbing codes for free resources and check the beginner guide for a smooth start.