| Human | 26% | Pure starter placeholder when you have no rerolls left | Attack +5% | Almost any time you have another reroll available. | First race to reroll because it only adds damage and nothing else. |
| Orc | 26% | Beginner safety and easy duplicate-star progress | Attack +5%, HP +10% | You already have enough rerolls to chase crit, mobility, or premium utility. | Best budget hold. Keep early, replace later. |
| Goblin | 24.5% | Mobility, kiting, and learning dungeon patterns | Movement Speed +10%, Dash Cooldown -20% | You want direct damage or survivability instead of cleaner movement. | Strong low-risk keep if movement fixes your current runs. |
| Undead | 13% | Close-range builds that need health and smoother cooldowns | Skill Damage +10%, Cooldown -8%, HP +10% | You are already comfortable surviving and want a harder offensive spike. | Very good early-to-mid game hold, especially for melee. |
| Dragonkin | 6% | Crit setups that also value better dash reach | Critical Damage +10%, Skill Damage +10%, Dash Distance +20% | You are aiming directly for Fairy, Angel, or Demon. | Good mid-tier keep, but usually not a final destination. |
| Sorcerer | 1.6% | Glass-cannon spell or crit builds | Critical Rate +10%, Critical Damage +15%, Skill Damage +10%, Ultimate Charge +20% | You need health or movement more than burst pressure. | Keep for damage-heavy accounts unless you are chasing Fairy, Angel, or Demon. |
| Fairy | 1.2% | High-crit burst and fast ultimate loops | Critical Rate +11%, Critical Damage +16%, Skill Damage +11%, Ultimate Charge +21% | You want a safer all-around race instead of a glass-cannon profile. | Excellent premium keep for aggressive players. |
| Dragoon | 1% (Season 1) | Speed-focused Staff or ranged routes | Attack +7%, Critical Rate +12%, Critical Damage +17%, Movement Speed +22% | Seasonal access is unreliable for your account or you need broader utility. | High-value keep if mobility is your goal and Season 1 access is live. |
| Angel | 0.4% | Balanced high-end progression across almost any build | Attack +10%, Critical Rate +5%, Critical Damage +10%, Ultimate Charge +10%, Movement Speed +20%, Dash Distance +30%, HP +15% | You already own Demon and only care about the absolute top ceiling. | Keep immediately. This is the safest premium answer. |
| Demon | 0.3% | Highest-ceiling all-around race for committed reroll hunters | Attack +12%, Critical Rate +6%, Critical Damage +12%, Skill Damage +12%, Cooldown -12%, Movement Speed +24%, Dash Distance +30% | You cannot afford to keep chasing duplicates and need a more realistic star-up path. | Top chase target once your account can support premium reroll hunts. |