Race Guide

Check the buffs before you waste another reroll

This page is for players who want the raw Iron Soul Dungeon race data and the keep-or-reroll answer in one place. It tracks publicly documented race odds, 1-star buffs, duplicate-star rules, and which races fit melee, crit, mobility, or Staff-heavy routes best.

Updated: June 7, 2026

Recommended Route

If you only need one Iron Soul Dungeon race page, this should be it. The goal here is simple: compare every documented race, see what each one actually gives at 1 star, and decide whether your current roll is worth keeping. The page stays race-focused on purpose, because this is the clearest system with stable public numbers right now.

Quick Read

Documented races
10
Best all-around keep
Angel
Best low-cost hold
Orc
Rarest race
Demon (0.30%)
Seasonal race
Dragoon
Last checked
June 7, 2026

Full Iron Soul Dungeon Race Table

All rows below use publicly documented race odds and 1-star buffs. For premium races with incomplete higher-star data, the recommendation leans on what is confirmed now plus how realistic duplicates are.

Human

26%

Best Use: Pure starter placeholder when you have no rerolls left

1-Star Buffs: Attack +5%

When To Pass: Almost any time you have another reroll available.

Keep / Reroll Plan: First race to reroll because it only adds damage and nothing else.

Orc

26%

Best Use: Beginner safety and easy duplicate-star progress

1-Star Buffs: Attack +5%, HP +10%

When To Pass: You already have enough rerolls to chase crit, mobility, or premium utility.

Keep / Reroll Plan: Best budget hold. Keep early, replace later.

Goblin

24.5%

Best Use: Mobility, kiting, and learning dungeon patterns

1-Star Buffs: Movement Speed +10%, Dash Cooldown -20%

When To Pass: You want direct damage or survivability instead of cleaner movement.

Keep / Reroll Plan: Strong low-risk keep if movement fixes your current runs.

Undead

13%

Best Use: Close-range builds that need health and smoother cooldowns

1-Star Buffs: Skill Damage +10%, Cooldown -8%, HP +10%

When To Pass: You are already comfortable surviving and want a harder offensive spike.

Keep / Reroll Plan: Very good early-to-mid game hold, especially for melee.

Dragonkin

6%

Best Use: Crit setups that also value better dash reach

1-Star Buffs: Critical Damage +10%, Skill Damage +10%, Dash Distance +20%

When To Pass: You are aiming directly for Fairy, Angel, or Demon.

Keep / Reroll Plan: Good mid-tier keep, but usually not a final destination.

Sorcerer

1.6%

Best Use: Glass-cannon spell or crit builds

1-Star Buffs: Critical Rate +10%, Critical Damage +15%, Skill Damage +10%, Ultimate Charge +20%

When To Pass: You need health or movement more than burst pressure.

Keep / Reroll Plan: Keep for damage-heavy accounts unless you are chasing Fairy, Angel, or Demon.

Fairy

1.2%

Best Use: High-crit burst and fast ultimate loops

1-Star Buffs: Critical Rate +11%, Critical Damage +16%, Skill Damage +11%, Ultimate Charge +21%

When To Pass: You want a safer all-around race instead of a glass-cannon profile.

Keep / Reroll Plan: Excellent premium keep for aggressive players.

Dragoon

1% (Season 1)

Best Use: Speed-focused Staff or ranged routes

1-Star Buffs: Attack +7%, Critical Rate +12%, Critical Damage +17%, Movement Speed +22%

When To Pass: Seasonal access is unreliable for your account or you need broader utility.

Keep / Reroll Plan: High-value keep if mobility is your goal and Season 1 access is live.

Angel

0.4%

Best Use: Balanced high-end progression across almost any build

1-Star Buffs: Attack +10%, Critical Rate +5%, Critical Damage +10%, Ultimate Charge +10%, Movement Speed +20%, Dash Distance +30%, HP +15%

When To Pass: You already own Demon and only care about the absolute top ceiling.

Keep / Reroll Plan: Keep immediately. This is the safest premium answer.

Demon

0.3%

Best Use: Highest-ceiling all-around race for committed reroll hunters

1-Star Buffs: Attack +12%, Critical Rate +6%, Critical Damage +12%, Skill Damage +12%, Cooldown -12%, Movement Speed +24%, Dash Distance +30%

When To Pass: You cannot afford to keep chasing duplicates and need a more realistic star-up path.

Keep / Reroll Plan: Top chase target once your account can support premium reroll hunts.

Race Drop Bands

This is not a power ranking. It is the fastest way to see how the pool splits between easy star-up races and expensive chase targets.

Starter Pool

Human, Orc

Very common rolls. Easy to duplicate, but Human falls off quickly while Orc stays useful longer.

Practical Progression

Goblin, Undead

Still realistic to hit, but with much better utility than the starter pair.

Mid-Rarity Upgrade

Dragonkin

Rare enough to feel special, but not so rare that you build your whole account around lottery odds.

Premium Chase

Sorcerer, Fairy, Angel, Demon

These are the big reroll goals if you want crit scaling, all-around premium stats, or endgame prestige.

Seasonal Route

Dragoon

Strong mobility race with limited Season 1 framing, so always check live access before planning around it.

Which Races Should You Keep Right Now?

Keep instantly: Angel, Demon

These are the easiest premium yes answers. Angel is the safer keep because it covers damage, health, movement, dash distance, and ultimate charge all at once. Demon is the best overall chase race, but its duplicate pressure is brutal.

Usually keep: Fairy, Sorcerer, Dragoon

These races are strong enough that you usually do not reroll past them unless you are specifically hunting Angel or Demon. Fairy and Sorcerer are ideal when you want crit or skill burst. Dragoon is the mobility route if Season 1 access is available.

Good temporary holds: Orc, Goblin, Undead, Dragonkin

These are the races that make sense when you are still building your account. Orc is the cheapest stable hold, Goblin fixes movement, Undead helps melee survive, and Dragonkin gives you respectable offensive upside without ultra-premium odds.

Reroll first: Human

Human is not unusable, but it has the weakest long-term package because it only boosts attack. The moment you have a spare reroll, this is the easiest race to move on from.

Get more rerolls from current codes

How Race Rerolls and Stars Work

You reroll from the in-game Races menu

Public guides agree on the basic flow: open the Races button at the top of the screen, then spend Race Rerolls to roll for a new race.

Duplicate races upgrade the same race

If you roll a race you already own, the game increases that race's star level instead of wasting the pull. Current public documentation says races can go up to 3 stars.

Common races are easier to finish, not automatically better

A 26% Orc is much easier to duplicate than a 0.30% Demon. That matters in real play, because a good common or uncommon race can feel stronger earlier simply because you can star it up faster.

Use codes before buying more rerolls

The current public race pages repeatedly point players back to codes because that is the easiest consistent source of Race Rerolls for most accounts.

Open the codes page

Best Race Picks by Playstyle

If you care more about how you play than how rare the race looks, use these pairings first.

Best all-around progression route

You want one race that works through early grind, harder dungeons, and mixed weapon experiments without weird trade-offs.

Best Pick: Angel

Backup Pick: Demon

Angel is the easier immediate keep because its stat spread has almost no dead line.

Best high-risk, high-ceiling route

You are willing to spend rerolls for the strongest broad offensive package in the game.

Best Pick: Demon

Backup Pick: Angel

Pick Demon when long-term ceiling matters more than duplicate convenience.

Best crit and skill burst route

You want crit rate, crit damage, skill damage, and faster ultimate pressure more than tankiness.

Best Pick: Fairy

Backup Pick: Sorcerer

Fairy is the cleaner premium burst answer; Sorcerer is the slightly more accessible cousin.

Best mobility or Staff-style route

You value speed, kiting, and ranged uptime while learning dungeon spacing.

Best Pick: Dragoon

Backup Pick: Goblin

Goblin is the budget movement answer if seasonal Dragoon access is not practical.

Best melee safety route

You need health, cooldown help, and more room for mistakes while fighting up close.

Best Pick: Undead

Backup Pick: Orc

Undead is the better combat package; Orc is the easier race to star up fast.

FAQ

What is the best race in Iron Soul Dungeon right now?

If you want the highest overall ceiling, Demon is still the strongest race because it stacks attack, crit, skill damage, cooldown reduction, movement speed, and dash distance in one package. If you want the safest premium race to keep immediately, Angel is the cleaner answer.

Which race should beginners keep in Iron Soul Dungeon?

Orc is the best beginner keep because it gives both attack and HP at a very common 26% roll rate, which makes duplicate stars realistic. Goblin and Undead are also strong early holds if your main problem is movement or melee survivability.

Should I reroll Human in Iron Soul Dungeon?

Yes, in most cases. Human only gives a flat attack bonus, so it gets outclassed fast by races that also add HP, crit, cooldown help, movement, or dash distance.

Check the race tier list

How do race upgrades work in Iron Soul Dungeon?

Current public guides say duplicate race rolls increase that race's star level up to 3 stars. That is why easy-to-roll races can still be useful: you can upgrade them much faster than ultra-rare chase races.

Which race is best for Staff builds in Iron Soul Dungeon?

Dragoon is the best documented Staff-leaning race because it adds movement speed and crit scaling, and current public tier commentary specifically frames it as a strong ranged or Staff option. If you need a cheaper movement-focused fallback, Goblin is the practical answer.

Is Angel better than Fairy in Iron Soul Dungeon?

Usually yes for general play. Fairy is stronger if you specifically want crit-heavy burst and fast ultimate loops, but Angel wins on total utility because it also adds health, movement speed, dash distance, and broad damage value.

Where do I get more Race Rerolls in Iron Soul Dungeon?

The most consistent public answer right now is codes. Multiple race guides point players back to code rewards as the fastest way to stack rerolls without waiting on slower gameplay trickles.

View active codes

Next Steps