Panduan Brewing

Panduan Brewing Wizard Alchemy 2026 — Magic Score, Material, Rute Terbaik & Sea of Oblivion

Pelajari cara kerja sistem brewing Wizard Alchemy — Magic score, material, shards, dan strategi untuk setiap tahap. Termasuk konten ekspansi Sea of Oblivion (World 2).

Diperbarui: 13 Juni 2026

Rute yang Disarankan

Sistem brewing Wizard Alchemy lebih dalam dari sekadar memasukkan material ke kaldron. Magic score, threshold, elemental alignment, dan Alchemy System Rework semuanya memengaruhi hasil brewing Anda. Update Sea of Oblivion Mei 2026 menambahkan dunia kedua dengan material baru, ramuan hingga 245 Magic, terbang sapu, dan level cap 80 — panduan ini kini mencakup kedua dunia. Pelajari mekanisme dulu, lalu lihat apa yang harus dibuat di setiap tahap.

Bacaan Cepat

Core mechanic
Magic Score
Best early brew
Ice Spike
Best endgame target
Night Wraith
Rework impact
Target Brewing
Ekspansi terbaru
Sea of Oblivion (World 2)

How the Brewing System Works

Magic Score — The Foundation of Every Brew

Every material you put into the cauldron contributes a Magic score, except Elemental Shards which contribute 0. Each potion has a minimum Magic requirement. If your total falls below that threshold, that potion won't appear in the result pool. Staying close to the target value is usually better than overshooting into the next rarity band when you want a specific result.

Purity & Brewing Events

After your material mix qualifies for a potion, the brewing quick-time events determine Purity. Material differences don't affect Purity directly — it's all about how cleanly you complete the brewing mini-game. Higher Purity improves the quality of the final potion but doesn't change which potion you get.

How Materials Determine Outcomes

Before the Alchemy System Rework, brewing was purely threshold-based: hit the Magic number and you had a chance at the corresponding pool. After the rework, each material is now linked to a specific associated potion. Using more copies of the same material increases the chance of getting that potion. Five identical materials guarantee it.

Elemental Shards — When and Why

Elemental Shards (Dark, Light, Ice, Fire, Wind, Earth) do not raise your Magic total. Instead, they improve the chance of getting spells that match their element — once you already qualify for the right Magic tier. Think of them as directional guides rather than power increases. Dark Shards point toward Night Wraith, Ice Shards toward Frost Thorns, and so on.

Material Strategy — What to Use When

Early Game Fillers (0-40 Magic)

Gunakan material termurah di Departure Isle: Blueberry (3 Magic), Seagull Egg (5 Magic), dan Withered Mushroom (4 Magic). Tersedia di hutan dan pantai awal. Kontribusi Magic rendahnya ideal untuk mencapai threshold rendah tanpa overshooting. Contoh: Blueberry + Blueberry + Withered Mushroom mencapai 10 Magic untuk Ice Spike.

Mid Game Bridges (40-70 Magic)

Setelah material awal tidak cukup, beralih ke material drop musuh. Goblin Finger (15 Magic dari kamp Goblin), Golden Tooth (13 Magic dari goblin gua), dan Dwarf Emblem (12 Magic dari benteng Dwarf) mengisi celah antara material murah dan material premium.

Late Game Powerhouses (70-100+ Magic)

Furnace Core (43 Magic) dan Copper Earring (30 Magic) adalah andalan late-game dan endgame di Departure Isle. Keduanya drop dari boss World 1 dan peti. Dua Furnace Core menghasilkan 86 Magic, mencakup sebagian besar rentang 70-100.

Elemental Shards — Precision Tools

Shard paling berguna saat Anda menarget ramuan elemental tertentu. Shard tidak membantu mencapai threshold Magic — mereka membantu Anda mendapatkan ramuan yang tepat setelah threshold terpenuhi. Setiap shard menambah +50% peluang membuat ramuan elemennya. Lima shard identik menjamin ramuan terkait (contoh: 5 Dark Shards = jaminan Night Wraith setelah rework).

Brewing Progression — What to Brew at Each Stage

Early Game (0-40 Magic) — Learn the System

Start with Wind Blade Potion (6 Magic minimum) using any starter mix. Then move to Rock Blast (8 Magic) and Ice Spike (10 Magic — use Blueberry × 2 + Withered Mushroom). These early brews cost almost nothing in materials and let you practice the brewing events without risking anything valuable. Lithe Potion (40 Magic) marks the end of early game — your first mid-game target.

Mid Game (40-70 Magic) — Build Your Arsenal

Fire Arrow (45 Magic) and Ice Turtle (52 Magic) are your mid-game targets. At this stage, you should have enough enemy-drop materials (Goblin Fingers, Golden Teeth) to reliably hit the 45-52 range. Use Lithe as a warm-up, then push toward Fire Arrow with fire-aligned shard support if you're chasing a fire build.

Late Game (70-100 Magic) — Elemental Specialization

Tornado (70 Magic), Meteorite (74 Magic), Earth Spike (77 Magic), and Frost Thorns (80 Magic) sit in the late-game sweet spot. This is where Furnace Cores and Copper Earrings become essential. Add element-matching shards once your Magic score is secured. Frost Thorns requires Ice Shards for best results — keep 3-5 copies.

Endgame (100+ Magic) — The Big Targets

Dragon Breath (99 Magic), Lotus Bloom (100 Magic), Radiant Sword (105 Magic), and Night Wraith (129 Magic) are the endgame brews. Night Wraith is the current ceiling at 129 Magic — the optimal route is 2 Furnace Cores + 3 Dark Shards. For Radiant Sword, use Light Shards. Dragon Breath and Lotus Bloom are still being mapped — focus on threshold-qualifying first, then experiment with shard alignment.

World 2: Sea of Oblivion (New Mainland)

Ekspansi Sea of Oblivion Mei 2026 menambahkan dunia kedua yang diakses dengan terbang sapu. Ramuan baru termasuk Thunder Revenge (150 Magic), Incendies (160 Magic), Molten Core (230 Magic), dan Solar Flare (245 Magic — target terkuat saat ini). Resep optimal Solar Flare adalah 5 Lava Behemoth Remains (65 Magic masing-masing). Material baru: Fern (5 Magic), Orc Teeth (20 Magic), Broken Arrow (23 Magic), Iron Armour (29 Magic), Sceptre Gem (32 Magic), Golem Core (45 Magic), Lava Behemoth Remains (65 Magic). Fokus pada terbang sapu dan level 80 sebelum grinding ramuan World 2.

Best Brewing Routes by Element

Dark Route — Night Wraith

Night Wraith is the strongest endgame target in the current meta. Use 2 Furnace Cores + 3 Dark Shards for 129 Magic with Dark alignment. After the rework, 5 Dark Shards alone guarantee Night Wraith if you meet the Magic threshold through other materials. Start farming Dark Shards from World 1 bosses and dark chests early.

Light Route — Radiant Sword

Radiant Sword requires 105 Magic and Light Shard support. The threshold is lower than Night Wraith but Light Shards are rarer. Use Furnace Cores for the base Magic score, then stack Light Shards to target the Light outcome. Five Light Shards guarantee Radiant Sword.

Ice Route — Frost Thorns

At 80 Magic, Frost Thorns is the most accessible legendary potion. Use 1-2 Ice Shards + 3-4 Furnace Cores and/or Copper Earrings. Ice Shards are Epic rarity, making them easier to farm than Dark or Light Shards. This is the best entry point into legendary brewing.

Fire Route — Dragon Breath

Dragon Breath at 99 Magic is a threshold-based target. The exact best material mix isn't fully published yet, so treat this as: hit 99+ Magic with your best materials, then add Fire Shards for directional support. Avoid overshooting past 120 Magic unless you're specifically chasing Night Wraith instead.

Wind & Earth Routes — Tornado & Earth Spike

Tornado (70 Magic) and Earth Spike (77 Magic) are mid-to-late targets for wind and earth builds. Both are threshold-backed entries without fully mapped formulas. Use Wind Shards or Earth Shards for alignment after securing the Magic score. These routes benefit from the general rework mechanics — stacking 5 shards guarantees the associated potion once confirmed.

Rute Sea of Oblivion — Solar Flare & Target Endgame

Dengan ekspansi Sea of Oblivion, target endgame tertinggi kini jauh di atas Night Wraith. Solar Flare (245 Magic) adalah ramuan terkuat dan dapat dibuat dengan 5 Lava Behemoth Remains. Kerjakan dari Thunder Revenge (150 Magic), Incendies (160 Magic), hingga Molten Core (230 Magic). Beli Apprentice Broom (3,000 koin) untuk mencapai Sea of Oblivion.

Common Brewing Mistakes

Overshooting the Magic Threshold

Throwing expensive materials at early brews pushes you into higher rarity pools, reducing the chance of the potion you actually want. Early game, use the cheapest materials that reach the target — save your Furnace Cores for late game.

Ignoring Shards Until Endgame

Shards don't contribute Magic, so some players skip them entirely. But shards are the only way to directionally target elemental potions. Start collecting shards as soon as you reach mid-game — the SPELL code gives free shards and is one of the easiest ways to start.

Wasting Legendary Materials on Low-Tier Brews

After the rework, legendary materials are returned if the final potion has lower rarity. But that doesn't mean you should use them for early brews — you still risk consuming them on a common potion outcome. Use fillers for filler targets.

Not Tracking the Rework Changes

Pre-rework brewing guides may recommend strategies that no longer apply. The targeting system (identical materials → higher chance) is the biggest change. If you're reading old advice, check whether it accounts for the Alchemy System Rework.

FAQ

Cara kerja Magic score?

Setiap material beri Magic score kecuali Shards.

Material terbaik early game?

Blueberry, Seagull Egg, Withered Mushroom.

Elemental Shards membantu?

Ya untuk elemen, tidak untuk Magic score.

Ramuan pertama?

Wind Blade Potion.

Strategi Night Wraith?

3 Dark Shards + 2 Furnace Cores.

Material langka terbuang?

Tidak. Dikembalikan jika ramuan lebih rendah.

Apa yang berubah di rework?

Material bisa dipakai ulang, stacking tingkatkan peluang.

Apa itu ekspansi Sea of Oblivion?

Sea of Oblivion (World 2) adalah dunia baru yang ditambahkan Mei 2026, diakses dengan terbang sapu. Menambahkan level cap 80, 11 ramuan baru (termasuk Solar Flare 245 Magic), material baru, terbang sapu, enchantment, dan musuh baru.

Ramuan terkuat setelah update World 2?

Solar Flare (245 Magic) adalah ramuan terkuat saat ini, dibuat dengan 5 Lava Behemoth Remains. Night Wraith (129 Magic) masih target terbaik di Departure Isle.

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